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Forum: 21:9 & Ultra-Wide Gaming Topic: Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019 |
Amon Amarth |
Posted: 03 Feb 2019, 10:11
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Replies: 175 Views: 139669
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Awesome fix! Thanks heli. Hoping for DX12. |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019 |
Amon Amarth |
Posted: 26 Jan 2019, 03:32
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Replies: 175 Views: 139669
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Nice, thanks Jack! Not sure if this was taken care of yet, as I've yet to play the full game, but the only thing missing seems to be a centered HUD for 48:10, 48:9, and 21:9 setups. Other than that, it seems just about already done on our side! |
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Forum: Detailed Widescreen Reports Topic: Darksiders III |
Amon Amarth |
Posted: 06 Jan 2019, 12:48
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Replies: 8 Views: 4347
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Thanks Hayden and Helifax! Keeping the true support alive. |
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Forum: Mods, Tweaks, Tools & Tutorials Topic: Darksiders III FOV Changer (UPDATE:Patch 7) |
Amon Amarth |
Posted: 28 Dec 2018, 01:12
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Replies: 62 Views: 56575
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So Helifax has a nice HUD fix for us Surround users, and probably for 21:9 as well. Not sure who might still need it, but I'm hopin' he can post it soon. |
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Forum: Detailed Widescreen Reports Topic: Darksiders III |
Amon Amarth |
Posted: 19 Dec 2018, 04:45
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Replies: 8 Views: 4347
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Cute... I see all these fixes that deal with downloading exe's and so on. (Last time I recall, neither of our fixes required hacked/cracked exe's and stuff like that, as we always did it at run-time). I also see all these fixes that don't get the FOV right... the exe FOV modification is one of the ... |
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Forum: Request/Discuss Game Solutions Topic: Yakuza 0. Requesting FOV help |
Amon Amarth |
Posted: 16 Dec 2018, 13:52
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Replies: 53 Views: 47084
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^Anyone around? |
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Forum: Request/Discuss Game Solutions Topic: Yakuza 0. Requesting FOV help |
Amon Amarth |
Posted: 12 Dec 2018, 14:24
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Replies: 53 Views: 47084
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Or 1b. Hexedit the .exe directly : - Search 00 00 80 41 (It's the one just after 39 8E E3 3F ) and replace it by 00 00 A8 41 - Search 00 00 10 41 (It's the one just after 39 8E E3 3F ) and replace it by 00 00 20 41 Which of the two values needs editing? Also, what is that value? I edited the first ... |
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Forum: Request/Discuss Game Solutions Topic: Yakuza 0. Requesting FOV help |
Amon Amarth |
Posted: 12 Dec 2018, 09:27
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Replies: 53 Views: 47084
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are you tried change TargetAspectX=48 TargetAspectY=9 Yes, I have tried 16:9, 16:3 and 48:9 (which is actually the same as 16:3). No difference. Don't give up! You're not the only one on the triple monitor train. But seriously, this is definitely another game that needs support. Please fix! :WWTH2Go: |
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Forum: Request/Discuss Game Solutions Topic: Monster Hunter World ultrawide 21:9 request |
Amon Amarth |
Posted: 03 Dec 2018, 23:16
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Replies: 76 Views: 65815
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Great job on the fix thus far guys. Holdin' out for a HUD fix! |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Darksiders III UW Cutscenes Fix (Update :Patch 6) |
Amon Amarth |
Posted: 02 Dec 2018, 14:42
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Replies: 14 Views: 14990
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Just curious, does it fix the HUD? |
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Forum: Mods, Tweaks, Tools & Tutorials Topic: Darksiders III FOV Changer (UPDATE:Patch 7) |
Amon Amarth |
Posted: 29 Nov 2018, 20:06
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Replies: 62 Views: 56575
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Sent a ticket to the dev's tech support on the exclusive fullscreen issue. The game just doesn't want fullscreen with anything higher than 1080p. |
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Forum: Mods, Tweaks, Tools & Tutorials Topic: Darksiders III FOV Changer (UPDATE:Patch 7) |
Amon Amarth |
Posted: 29 Nov 2018, 04:06
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Replies: 62 Views: 56575
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Any chance to center the HUD in Surround? The game's gettin' good. |
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Forum: Mods, Tweaks, Tools & Tutorials Topic: Darksiders III FOV Changer (UPDATE:Patch 7) |
Amon Amarth |
Posted: 28 Nov 2018, 07:01
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Replies: 62 Views: 56575
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your welcome guys ! I managed to get the modes switched without any issue (doesn't work with the mouse, used arrow keys) but when I switch the video mode back to fullscreen, the refuses to make a difference between 1920x1080 and 5760x1200. It only gives me surround with Borderless and Windowed. EDI... |
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Forum: Mods, Tweaks, Tools & Tutorials Topic: Darksiders III FOV Changer (UPDATE:Patch 7) |
Amon Amarth |
Posted: 28 Nov 2018, 03:59
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Replies: 62 Views: 56575
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Have any of you gotten this game to work in Fullscreen with a Surround resolution? It doesn't want to stick to the resolution, and the old "change resolutions, then go back to Surround" trick in the graphics menu can't seem to be done, since the game doesn't want to change resolutions...at... |
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Forum: Request/Discuss Game Solutions Topic: Final Fantasy XV, centering the HUD and UI. |
Amon Amarth |
Posted: 25 Nov 2018, 13:50
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Replies: 2 Views: 3861
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Forum: Request/Discuss Game Solutions Topic: Final Fantasy XV, centering the HUD and UI. |
Amon Amarth |
Posted: 20 Nov 2018, 22:19
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Replies: 2 Views: 3861
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Not sure how this title managed to get swept under the rug, but the fact that the HUD and UI haven't been centered is kinda surprising...considering other games like Assassin's Creed Origins/Odyssey and have that set on multi-monitor. Honestly surprised no solution's been in place, and this game def... |
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Forum: Request/Discuss Game Solutions Topic: Jurassic World Evolution |
Amon Amarth |
Posted: 30 Sep 2018, 23:58
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Replies: 2 Views: 2733
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Forum: Request/Discuss Game Solutions Topic: Jurassic World Evolution |
Amon Amarth |
Posted: 26 Sep 2018, 18:21
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Replies: 2 Views: 2733
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So I bought this game the other day via Steam, and I actually forgot about how the HUD is misplaced. I'm wondering if someone can look at this title for a simple HUD fix, just need the UI centered on the middle display on nVidia Surround. I'd appreciate it if someone could look at it, at some point.... |
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Forum: Request/Discuss Game Solutions Topic: Zone of the Enders 2nd Runner: Mars |
Amon Amarth |
Posted: 15 Sep 2018, 08:44
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Replies: 5 Views: 30383
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Any takers? This game deserves it. |
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Forum: Request/Discuss Game Solutions Topic: Zone of the Enders 2nd Runner: Mars |
Amon Amarth |
Posted: 07 Sep 2018, 22:36
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Replies: 5 Views: 30383
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I *2nd* this.
Another great franchise that could use some Surround/21:9 magic for its experience. |
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