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 Forum: Request/Discuss Game Solutions   Topic: Dead Cells ultrawide support pls

Posted: 05 Apr 2019, 17:22 

Replies: 6
Views: 15003


Is this game able to be modded to have ultrawide support similar to how other sidescrolling games like Hollow Knight have been?

 Forum: Request/Discuss Game Solutions   Topic: Borderlands GOTY Remake 21:9 REQUEST

Posted: 04 Apr 2019, 05:36 

Replies: 47
Views: 49241


What about the Borderlands GOTY - Enhanced Edition? I heard a lot of people have been accidentally running just Borderlands GOTY instead of the enhanced edition.

 Forum: Request/Discuss Game Solutions   Topic: Borderlands GOTY Remake 21:9 REQUEST

Posted: 03 Apr 2019, 23:35 

Replies: 47
Views: 49241


So is this vert-?

 Forum: Request/Discuss Game Solutions   Topic: Sekiro: Shadows Die Twice will need an ultrawide fix

Posted: 28 Mar 2019, 22:19 

Replies: 376
Views: 483582


I'm also still missing random letters from various words like Ashina Castl[e] with the latest modified .exe, 144fps modifier installed, and vignette HUD removed with the latest available download.

 Forum: Request/Discuss Game Solutions   Topic: Sekiro: Shadows Die Twice will need an ultrawide fix

Posted: 22 Mar 2019, 20:25 

Replies: 376
Views: 483582


Is there a fix for when talking to NPC's?

 Forum: Request/Discuss Game Solutions   Topic: Sekiro: Shadows Die Twice will need an ultrawide fix

Posted: 22 Mar 2019, 19:39 

Replies: 376
Views: 483582


f4Lk wrote:
The message goes away after 5 seconds and never comes back.


Thanks haha, I should have figured that one out.

 Forum: Request/Discuss Game Solutions   Topic: Sekiro: Shadows Die Twice will need an ultrawide fix

Posted: 22 Mar 2019, 19:16 

Replies: 376
Views: 483582


Could you please upload an updated EXE that has these disabled? I would really appreciate it. Disable_textures.7z Copy d3d11.dll; d3dcompiler_46.dll; d3dx.ini to the game folder. This worked, but now I have a console message in the upper left stating that the textures can't be loaded. Anyone have a...

 Forum: Request/Discuss Game Solutions   Topic: Sekiro: Shadows Die Twice will need an ultrawide fix

Posted: 22 Mar 2019, 18:46 

Replies: 376
Views: 483582


This is hard. Health and stealth textures can be disabled: [ShaderOverride_Health] Hash = 0df411bc90598bf0 checktextureoverride = ps-t0 [ShaderOverride_Stealth] Hash = b40b3dbc3938f4ff checktextureoverride = ps-t0 [TextureOverride_Health] Hash = 3ab99f76 ps-t0 = ResourceReplaceTexture_Health [Textu...

 Forum: Request/Discuss Game Solutions   Topic: Sekiro: Shadows Die Twice will need an ultrawide fix

Posted: 22 Mar 2019, 01:41 

Replies: 376
Views: 483582


Now let's hope some modder find a way to get rid of that ugly color mask that appears when Wolf is injured (red screen) and when he's concealed (gray-blackish screen). Why would they want to ruin such great visual-design and atmosphere with this BS is beyond me It wouldn't be nearly as bad if it ju...

 Forum: Request/Discuss Game Solutions   Topic: Sekiro: Shadows Die Twice will need an ultrawide fix

Posted: 21 Mar 2019, 16:48 

Replies: 376
Views: 483582


Redven wrote:
Will uploading the exe here help? I could do that in a few minutes


Yep, please do.

 Forum: Request/Discuss Game Solutions   Topic: Sekiro: Shadows Die Twice will need an ultrawide fix

Posted: 21 Mar 2019, 13:41 

Replies: 376
Views: 483582


I saw, it's a shame. I'm hoping a 3440x1440 hex edit is posted on this thread soon after launch tonight.
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