Author |
Message |
Forum: Request/Discuss Game Solutions Topic: Dead Cells ultrawide support pls |
christofin |
Posted: 05 Apr 2019, 17:22
|
|
Replies: 6 Views: 15003
|
Is this game able to be modded to have ultrawide support similar to how other sidescrolling games like Hollow Knight have been? |
|
|
Forum: Request/Discuss Game Solutions Topic: Borderlands GOTY Remake 21:9 REQUEST |
christofin |
Posted: 04 Apr 2019, 05:36
|
|
Replies: 47 Views: 49241
|
What about the Borderlands GOTY - Enhanced Edition? I heard a lot of people have been accidentally running just Borderlands GOTY instead of the enhanced edition. |
|
|
Forum: Request/Discuss Game Solutions Topic: Borderlands GOTY Remake 21:9 REQUEST |
christofin |
Posted: 03 Apr 2019, 23:35
|
|
Replies: 47 Views: 49241
|
|
|
Forum: Request/Discuss Game Solutions Topic: Sekiro: Shadows Die Twice will need an ultrawide fix |
christofin |
Posted: 28 Mar 2019, 22:19
|
|
Replies: 376 Views: 483582
|
I'm also still missing random letters from various words like Ashina Castl[e] with the latest modified .exe, 144fps modifier installed, and vignette HUD removed with the latest available download. |
|
|
Forum: Request/Discuss Game Solutions Topic: Sekiro: Shadows Die Twice will need an ultrawide fix |
christofin |
Posted: 22 Mar 2019, 20:25
|
|
Replies: 376 Views: 483582
|
Is there a fix for when talking to NPC's? |
|
|
Forum: Request/Discuss Game Solutions Topic: Sekiro: Shadows Die Twice will need an ultrawide fix |
christofin |
Posted: 22 Mar 2019, 19:39
|
|
Replies: 376 Views: 483582
|
f4Lk wrote: The message goes away after 5 seconds and never comes back.
Thanks haha, I should have figured that one out. |
|
|
Forum: Request/Discuss Game Solutions Topic: Sekiro: Shadows Die Twice will need an ultrawide fix |
christofin |
Posted: 22 Mar 2019, 19:16
|
|
Replies: 376 Views: 483582
|
Could you please upload an updated EXE that has these disabled? I would really appreciate it. Disable_textures.7z Copy d3d11.dll; d3dcompiler_46.dll; d3dx.ini to the game folder. This worked, but now I have a console message in the upper left stating that the textures can't be loaded. Anyone have a... |
|
|
Forum: Request/Discuss Game Solutions Topic: Sekiro: Shadows Die Twice will need an ultrawide fix |
christofin |
Posted: 22 Mar 2019, 18:46
|
|
Replies: 376 Views: 483582
|
This is hard. Health and stealth textures can be disabled: [ShaderOverride_Health] Hash = 0df411bc90598bf0 checktextureoverride = ps-t0 [ShaderOverride_Stealth] Hash = b40b3dbc3938f4ff checktextureoverride = ps-t0 [TextureOverride_Health] Hash = 3ab99f76 ps-t0 = ResourceReplaceTexture_Health [Textu... |
|
|
Forum: Request/Discuss Game Solutions Topic: Sekiro: Shadows Die Twice will need an ultrawide fix |
christofin |
Posted: 22 Mar 2019, 01:41
|
|
Replies: 376 Views: 483582
|
Now let's hope some modder find a way to get rid of that ugly color mask that appears when Wolf is injured (red screen) and when he's concealed (gray-blackish screen). Why would they want to ruin such great visual-design and atmosphere with this BS is beyond me It wouldn't be nearly as bad if it ju... |
|
|
Forum: Request/Discuss Game Solutions Topic: Sekiro: Shadows Die Twice will need an ultrawide fix |
christofin |
Posted: 21 Mar 2019, 16:48
|
|
Replies: 376 Views: 483582
|
Redven wrote: Will uploading the exe here help? I could do that in a few minutes
Yep, please do. |
|
|
Forum: Request/Discuss Game Solutions Topic: Sekiro: Shadows Die Twice will need an ultrawide fix |
christofin |
Posted: 21 Mar 2019, 13:41
|
|
Replies: 376 Views: 483582
|
I saw, it's a shame. I'm hoping a 3440x1440 hex edit is posted on this thread soon after launch tonight. |
|
|
Sort by: |