Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 28 Mar 2024, 21:36

All times are UTC [ DST ]


Search found 52 matches
Search these results:

Author Message

 Forum: Blogs   Topic: MonitorMixer: PLP & mixed-LLL layout finder

Posted: 20 Jan 2016, 18:36 

Replies: 2
Views: 12573


MonitorMixer finds mixed multi-monitor layouts & shows layout specs. <center><img src="http://www.wsgf.org/f/u/contrib/blog/29337/MonitorMixer Find Side.jpg" width="734"><br>(MonitorMixer. Helps you dream up your setup.)</center> <!--break--> <h2>Application</h2> - Name: MonitorMixer - Version: 1.0 ...

 Forum: Blogs   Topic: Windows 10 Screen Scaling multi-monitor review

Posted: 08 Dec 2015, 20:53 

Replies: 2
Views: 11436


Windows 10 offers a promising feature that lets user scale individual displays in a multi-monitor (MM) setup. This screen-scaling type of feature is desirable for MM gaming freedom. <center><img src="http://www.wsgf.org/f/u/contrib/blog/29279/Windows 10 Scaler.jpg" width="479"><br>(Windows 10 screen...

 Forum: Blogs   Topic: Fable Anniversary 2014 Manual PLP Instructions

Posted: 13 Oct 2015, 02:57 

Replies: 0
Views: 4350


Game looks basically perfect & FOV proper. Menu, text & HUD are proper & display on center screen (except some minor HUD stats often on sides, hugging center's bezel). FMVs & loading screens pillarboxed. Rendered video (cutscenes & dialog) is full hor+ (& partially letterboxed **). <center><img src=...

 Forum: Blogs   Topic: The Wolf Among Us 2013 Manual PLP Instructions

Posted: 07 Oct 2015, 03:39 

Replies: 1
Views: 6687


Game looks perfect & native borderless. All proper: FOV, menus, text, sparse HUD (latter's elements spanning full width). Rendedered cutscenes & loading screens full hor+ (there are no FMVs). <center><img src="http://www.wsgf.org/f/u/contrib/blog/29163/The Wolf Among Us 2013.jpg" width="800"><br>(PL...

 Forum: Blogs   Topic: The Amazing Spider-Man 2 2014 Manual PLP Instructions

Posted: 30 Sep 2015, 09:12 

Replies: 0
Views: 3173


Gameplay looks quite good, FOV proper; common HUD looks proper (but occasional ugliness, e.g. using Camera ***). Rendered cutscenes full hor+. <center><img src="http://www.wsgf.org/f/u/contrib/blog/29063/The Amazing Spider Man 2 2014.jpg" width="800"><br>(PLP screenshot with bezel effect)</center> <...

 Forum: Blogs   Topic: Contrast 2013 Manual PLP Instructions

Posted: 30 Sep 2015, 07:22 

Replies: 0
Views: 2615


Game looks great. FOV proper, rendered cutscenes full hor+. FMVs & loading screens pillarboxed (with game-world visible on sides). All text, menus & sparse HUD are proper. <center><img src="http://www.wsgf.org/f/u/contrib/blog/29148/Contrast 2013.jpg" width="800"><br>(PLP screenshot with bezel effec...

 Forum: Blogs   Topic: The Evil Within & DLC Manual PLP Instructions 2014

Posted: 22 Sep 2015, 02:18 

Replies: 0
Views: 3415


Game spreads well, FOV looks proper. Weapons look & aim proper (details **). HUD, menu & text proper. Rendered cutscenes full hor+; FMV (rare) pillarboxed to center & letterboxed (usually ***). <center><img src="http://www.wsgf.org/f/u/contrib/blog/29103/The Evil Within 2014.jpg" width="800"><br>(PL...

 Forum: Blogs   Topic: Vanishing of Ethan Carter Redux 2015 VS 2014 & Manual PLP

Posted: 21 Sep 2015, 05:40 

Replies: 1
Views: 3813


Game looks good, FOV proper. But some text is big (not a problem. Long subtitles may occasionally get cropped off). <center><img src="http://www.wsgf.org/f/u/contrib/blog/29104/The Vanishing Of Ethan Carter Redux 2015.jpg" width="800"><br>(PLP screenshot with bezel effect)</center> <!--break--> <cen...

 Forum: Blogs   Topic: Mirror's Edge 2009 Manual PLP Instructions

Posted: 04 Sep 2015, 20:31 

Replies: 2
Views: 3790


Game looks good, but minor imperfections *. <center><img src="http://www.wsgf.org/f/u/contrib/blog/29037/Mirrors Edge 2009.jpg" width="800"><br>(PLP screenshot with bezel effect; big jump)</center> <!--break--> <center><img src="http://www.wsgf.org/f/u/contrib/blog/29037/Mirrors Edge 2009 2.jpg" wid...

 Forum: Blogs   Topic: Far Cry 3 Blood Dragon 2013 Manual PLP Instructions

Posted: 30 Aug 2015, 07:35 

Replies: 2
Views: 3932


Game spreads decent; gameplay looks quite good. Enviros either proper or tiny bit FOV+ (negligible, looks great). Guns all look & aim proper size. Vehicle & swim views look proper. Rendered videos full hor+. Pop-up messages look proper. Minor issues *. <center><img src="http://www.wsgf.org/f/u/contr...

 Forum: Blogs   Topic: Plants vs Zombies Garden Warfare Manual PLP Instruct 2014

Posted: 26 Aug 2015, 21:30 

Replies: 0
Views: 2391


Game spreads well & no problems. FOV & HUD look proper. Rendered video full spread. Menu & loading screens pillarboxed to single-screen. <center><img src="http://www.wsgf.org/f/u/contrib/blog/29032/Plants vs Zombies Garden Warfare 2014.jpg" width="800"><br>(PLP screenshot with bezel effect)</center>...

 Forum: Blogs   Topic: PLP Layout Size & Shape Review

Posted: 06 Jul 2015, 00:02 

Replies: 10
Views: 8237


Consideration of your next PLP layout's approximate size & shape is important. The features you pick will impact your enjoyment of games, for a long time. Users will have different preferences. To help with your decision, each screen scenario's impressions are described below. The goal is to pick yo...

 Forum: Blogs   Topic: Call Of Duty Ghosts 2013 Manual PLP Instructions

Posted: 21 Jun 2015, 03:29 

Replies: 0
Views: 2677


Game looks acceptable. Good immersion, but not ideal PLP *. <center><img src="http://www.wsgf.org/f/u/contrib/blog/28953/Call Of Duty Ghosts 2013.jpg" width="800"><br>(PLP screenshot with bezel effect, un-aimed gun examples)</center> <!--break--> <center><img src="http://www.wsgf.org/f/u/contrib/blo...

 Forum: Blogs   Topic: Dungeons & Dragons Daggerdale 2011 Manual PLP Instructions

Posted: 04 Jun 2015, 02:23 

Replies: 0
Views: 2564


Game looks good. Hor+ & FOV looks proper. HUD & all text perfect, FMV cutscenes & loading screens are single-screen. But minor issues *. <center><img src="http://www.wsgf.org/f/u/contrib/blog/28941/Dungeons Dragons Daggerdale 2011.jpg" width="800"><br>(PLP screenshot with bezel effect, human melee)<...

 Forum: Blogs   Topic: Suck at shooters? Learn for adventure. Tutorial

Posted: 19 May 2015, 08:37 

Replies: 0
Views: 2742


Do you struggle with games that involve shooting? This is correctable & fun to fix. Near-limitless immersive adventures await, if you can just get past the gun. <!--break--> Agility & accuracy skills take time, while muscles & mind grow accustomed (racing is similar). The list below shows how a newb...

 Forum: Blogs   Topic: FlatOut 2 2006 Manual PLP Instructions.

Posted: 16 May 2015, 23:02 

Replies: 0
Views: 1819


Game update 1.2 required. Add 2 things to (path-to-game) folder: SoftTH (fullscreen, DX9 x86 game) & Widescreen Fix *. In game launcher, select base PLP resolution. <center><img src="http://www.wsgf.org/f/u/contrib/blog/28580/FlatOut%202%202006.jpg" width="800"><br>(PLP screenshot with bezel effect)...

 Forum: Blogs   Topic: Dead Space 2 2011 Manual PLP Instructions

Posted: 16 May 2015, 22:15 

Replies: 0
Views: 3674


Fullscreen (best choice *): SoftTH (DX9 x86). In-game select massive resolution. OR Borderless: In-game windowed, quit. Edit %LOCALAPPDATA%\EA Games\Dead Space 2\system.txt. Window.Height & Width = your PLP resolution + border. ShiftWindow (+ border = borderless). <center><img src="http://www.wsgf.o...

 Forum: Blogs   Topic: Hunted The Demon's Forge 2011 Manual PLP Instructions

Posted: 16 May 2015, 06:36 

Replies: 0
Views: 2192


Game renders all well, hor+ & FOV looks proper. But minor issues (none a problem): A. Zoomed text on loading screens. B. Rendered video is mostly single-screen that requires key-press for proper FOV. C. When heavy damage is taken, the bloody red overlay which appears starts as shrunken square, then ...

 Forum: Blogs   Topic: Bulletstorm 2011 Manual PLP Instructions

Posted: 16 May 2015, 05:58 

Replies: 0
Views: 1884


Game looks great. FOV, HUD & all weapons are proper. Rendered cutscenes full hor+, FMVs & loading screens pillarboxed. Text & menus proper. <center><img src="http://www.wsgf.org/f/u/contrib/blog/28687/Bulletstorm 2011.jpg" width="800"><br>(PLP screenshot with bezel effect, 4-barrel shotgun)</center>...

 Forum: Blogs   Topic: Ryse Son Of Rome 2014 Manual PLP Instructions

Posted: 27 Apr 2015, 09:23 

Replies: 0
Views: 2741


Game looks perfect. FOV proper, rendered cutscenes full hor+, FMVs & loading screens pillarboxed. Menus, HUD & text look proper (all on center screen). But occasional pop-in textures, & boot-time is far longer than single-screen. <center><img src="http://www.wsgf.org/f/u/contrib/blog/28796/Ryse Son ...
Sort by:  
Page 1 of 3 [ Search found 52 matches ]


All times are UTC [ DST ]


Jump to:  




Powered by phpBB® Forum Software © phpBB Group