Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Forum: Other Multi-Monitor Solutions   Topic: PS3 and triplehead2go...

 Post subject: I wouldn't expect to have
Posted: 20 Apr 2012, 07:55 

Replies: 4
Views: 4153


I wouldn't expect to have much success with the PS3, they don't like playing nice with funny resolutions (I couldn't even get mine to run on a 16:10 monitor). Just one thought though: I'm not sure what the aspect ratio would work out to be, but maybe try it with just 2 projectors connected? The trip...

 Forum: NVIDIA Surround Gaming   Topic: Hope the WSGF get a 680 for review! If they do or anyone else here gets one here is my question on it!

 Post subject: I'm also interested in
Posted: 09 Apr 2012, 02:20 

Replies: 76
Views: 14751


I'm also interested in whether tearing (over different connectors, i.e. 2x DVI + 1x DP) is an issue or not as well.

 Forum: YouTube Links   Topic: The WSGF is looking for your screenshots and videos

 Post subject: USteppin wrote:Is there
Posted: 09 Apr 2012, 01:33 

Replies: 25
Views: 16017


Is there anyway to make Afterburners MJPG format work in Adobe Premiere? It plays in VLC but in Premiere all that shows up when I import the file is audio. The uncompressed format works but the file sizes are ridiculous. Fraps just crashes any game I try recording with on a triple screen resolution...

 Forum: Request/Discuss Game Solutions   Topic: Mass Effect 3 - Final - no multi(like demo)

 Post subject: chieftex wrote:helifax
Posted: 29 Mar 2012, 09:46 

Replies: 238
Views: 38750


[quote][quote]May have a possible solution for Nvidia users found accidently while fixing the HUD for eyefinity -- if someone has nvidia hardware and can test add me on gtalk flawlesswidescreen@gmail.com so can test [don't have nvidia hardware] Should make it behave like it does on Eyefinity where ...

 Forum: Request/Discuss Game Solutions   Topic: Mass Effect 3 - Final - no multi(like demo)

 Post subject: The latest version (404) of
Posted: 22 Mar 2012, 11:32 

Replies: 238
Views: 38750


The latest version (404) of the WSF plugin works great as an FOV fix for AMD Eyefinity setups, although HUD centring doesn't work. I have only tried it in single player so far though. To be honest though I'm getting used to no centred HUD as I play an engineer most of the time so the ammo count is s...

 Forum: AMD Eyefinity Discussions   Topic: The Asus HD7970-DC2-3GD5 and MSI R7970 Lightning; the solution for tearing in the 79XX family

 Post subject: HardOCP has a review of the
Posted: 22 Mar 2012, 09:32 

Replies: 220
Views: 34657


HardOCP has a review of the Lightning up now as well: http://www.hardocp.com/article/2012/03/20/msi_r7970_lightning_video_card_review Looks like the only real problem with the Lightning may be the dome on the back if you intend on running it in a crossfire setup with only double (or would that be si...

 Forum: NVIDIA Surround Gaming   Topic: Hope the WSGF get a 680 for review! If they do or anyone else here gets one here is my question on it!

 Post subject: I wonder if they were using
Posted: 22 Mar 2012, 09:14 

Replies: 76
Views: 14751


Triplescreen action at 2:35 Youtube I wonder if they were using Widescreen Fixer for that demo? I'm also interested in a single card Surround review. I bought my current 6950 about a year ago before getting a multi-monitor setup, and now it only just barely handles Eyefinity with mid-high settings....

 Forum: Request/Discuss Game Solutions   Topic: Mass Effect 3 - Final - no multi(like demo)

 Post subject: CY:G wrote:This is so
Posted: 14 Mar 2012, 01:29 

Replies: 238
Views: 38750


This is so frustrating, i wonder whats the difference between our setups, i just tried 5040 * 1050 with bezel correction and the same issues for me, vendor menus and any other menu draws outside of the screens, did you change anything in your config files? anything at all? so desperate :( How are y...

 Forum: Request/Discuss Game Solutions   Topic: Mass Effect 3 - Final - no multi(like demo)

 Post subject: Skripka wrote:CY:G wrote:So
Posted: 13 Mar 2012, 09:45 

Replies: 238
Views: 38750


[quote]So if you use Eyefinity is the fix needed at all? I know for the FOV one can use the Coeds file. Dunno. I can only report that apart from a few audio issues the Reoloaded exe that unlocks DLCs and Reloaded game files do Eyefinity fine here...no problemt with any menu or dialog/movie clip in ...

 Forum: Request/Discuss Game Solutions   Topic: Mass Effect 3 - Final - no multi(like demo)

 Post subject: CY:G wrote:No it doesnt, i
Posted: 13 Mar 2012, 01:52 

Replies: 238
Views: 38750


No it doesnt, i just tried, once you enter the war room menu, you cant click on anything, only option is to ALT-F4 and kill the game as the SCAPE key does nothing, tried both normal res and bezel corrected with Eyefinity in a 7970 :(, The widescreen fixer doesnt work for me so I cant play this game...

 Forum: Request/Discuss Game Solutions   Topic: Mass Effect 3 - Final - no multi(like demo)

 Post subject: Interesting. So running a
Posted: 13 Mar 2012, 00:05 

Replies: 238
Views: 38750


Interesting. So running a bezel-corrected res with Eyefinity centres the HUD? I'll have to give it a go when I get home from work, that will be fantastic if it does, then I can just use widescreen fixer to correct the FOV. So far I don't actually think I've tried a bezel-corrected res, only 5760x1080.

 Forum: Request/Discuss Game Solutions   Topic: Mass Effect 3 - Final - no multi(like demo)

 Post subject: I'm not sure about the demo
Posted: 12 Mar 2012, 10:59 

Replies: 238
Views: 38750


I'm not sure about the demo as I never played it, but the 2.1 r396 version of the plugin works fine with the full game v1.01 with Eyefinity. The only problems with it (which I know affect Surround users as well) is you need to disable it before going into the weapons menu if you want to use the mod ...

 Forum: Request/Discuss Game Solutions   Topic: Mass Effect 3 - Final - no multi(like demo)

 Post subject: helifax wrote:Hi,I cannot
Posted: 12 Mar 2012, 07:19 

Replies: 238
Views: 38750


Hi, I cannot test it on Eyefinity as I have Surround :( The engine works differently on Eyefinity than Surround, so all the things the engine does are completely different. That is why you see this behavior. I know the game support Eyefinity if no bezels are being used. To make the fix compatible w...

 Forum: Detailed Widescreen Reports   Topic: Mass Effect 3

Posted: 12 Mar 2012, 07:08 

Replies: 52
Views: 41127


The game works great, all menus and everything without any kind of hack/mod. The only problem is that the framerate sucks! Feels like I'm barely getting 15 FPS just walking around the Normandy. Sure, my system isn't that super high-spec, but I feel like it should run better than this. It flies when...

 Forum: Request/Discuss Game Solutions   Topic: Mass Effect 3 - Final - no multi(like demo)

 Post subject: Hi Helifax, first of all a
Posted: 11 Mar 2012, 07:58 

Replies: 238
Views: 38750


Hi Helifax, first of all a big thanks for all the work your doing on this. I'm running Eyefinity and having a few issues. v2.1 r398 HUD centring is not working in combat. Menu's (Squad skills, weapons, mod bench, etc.) are all correctly centred on the middle monitor, including the character models. ...
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