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 Forum: 21:9 & Ultra-Wide Gaming   Topic: Macrotis A Mothers Journey

Posted: 09 Jun 2019, 12:39 

Replies: 4
Views: 3807


00 0A 00 00 80 0C 00 00 00 0F 00 00 68 01 00 00 E0 01 00 00 1C 02 00 00 D0 02 00 00 00 03 00 00 84 03 00 00 38 04 00 00 A0 05
and change it to
00 0A 00 00 80 0C 00 00 00 0F 00 00 68 01 00 00 E0 01 00 00 1C 02 00 00 D0 02 00 00 00 03 00 00 84 03 00 00 38 04 00 00 38 04

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Macrotis A Mothers Journey

Posted: 08 Jun 2019, 20:58 

Replies: 4
Views: 3807


The resolutions are hard coded - you can hex edit it. Example for 3440 x 1440 Go to --> ...\Retail\Macrotis A Mothers Journey\macrotis_Data\Managed\ Assembly-CSharp.dll Look for 00 0A 00 00 80 0C 00 00 00 0F 00 00 68 01 00 00 E0 01 00 00 1C 02 00 00 D0 02 00 00 00 03 00 00 84 03 00 00 38 04 00 00 A0...

 Forum: Request/Discuss Game Solutions   Topic: Ultrawide/FOV fix for Astroneer

Posted: 07 Jun 2019, 09:41 

Replies: 5
Views: 7696


You need to unpack the EXE with the Software Steamless -->https://github.com/atom0s/Steamless/releases

 Forum: Request/Discuss Game Solutions   Topic: Draugen 21:9 Request

 Post subject: Re: Draugen 21:9 Request
Posted: 06 Jun 2019, 14:04 

Replies: 12
Views: 9599


Like almost all UE4 Games you can hex edit the Aspect and FOV:

Aspect: look for 3B 8E E3 3F and change it to 8A E3 18 40 (all 3 of them).

FOV: look for 3A 35 FA 0E 3C and change it to 3A 35 FA 3E 3C, or for a higher FOV 3A 35 FA 4E 3C.

Attachment:
Draugen-Win64-Shipping 2019-06-03 21-35-09-72.jpg
Draugen-Win64-Shipping 2019-06-03 21-35-09-72.jpg [ 189.23 KiB | Viewed 6744 times ]

 Forum: Request/Discuss Game Solutions   Topic: Ultrawide/FOV fix for Astroneer

Posted: 06 Jun 2019, 14:01 

Replies: 5
Views: 7696


Like almost all UE4 Games you can hex edit the FOV - look for 35 FA 0E 3C FF and change it to 35 FA 3E 3C FF, or for higher FOV 35 FA 4E 3C FF.

Attachment:
Astro-Win64-Shipping 2019-06-06 15-26-38-50.jpg
Astro-Win64-Shipping 2019-06-06 15-26-38-50.jpg [ 201.74 KiB | Viewed 7693 times ]

 Forum: Request/Discuss Game Solutions   Topic: Guacamelee! 2 Ultrawide help

Posted: 24 May 2019, 23:24 

Replies: 3
Views: 3741


First you need to unpack the EXE via Steamless Software --> https://github.com/atom0s/Steamless/releases,
than look in a hex editor for 39 8E E3 3F and change it to 8A E3 18 40.

Attachment:
Guac2_x64 2019-05-25 00-18-48-01.jpg
Guac2_x64 2019-05-25 00-18-48-01.jpg [ 299.55 KiB | Viewed 3731 times ]

 Forum: Mods, Tweaks, Tools & Tutorials   Topic: Flawless Widescreen

 Post subject: Re: Flawless Widescreen
Posted: 24 May 2019, 08:16 

Replies: 1251
Views: 777933


Can anyone upload the Plugins for: Binary Domain Fable Anniversary Dead Rising 3 I am Alive Inversion L.A.Noire Metal Gear Rising Star Wars KOTOR Star Wars KOTOR 2 EDIT: https://cdn.discordapp.com/attachments/142072549537349632/581388566815309824/Flawless_Widescreen.rar or https://drive.google.com/f...

 Forum: Detailed Widescreen Reports   Topic: Oddworld: New 'n' Tasty

 Post subject: Re: Oddworld: New 'n' Tasty
Posted: 18 May 2019, 06:59 

Replies: 15
Views: 14524


Now rename the word 'aspectutility' with: .............. or 'xxxxxxxxxxx' or '0spectutility'

 Forum: Request/Discuss Game Solutions   Topic: Far Cry 4

 Post subject: Re: Far Cry 4
Posted: 17 May 2019, 07:56 

Replies: 169
Views: 117084


I tried it out one more time - verify integrity of game files in Steam. I was wrong --> open FC64.dll look for 47 23 01 E8 in Offset 18C250 and change it to 47 23 00 E8 . After that the FOV Slider is available in the Game Options under Video Advanced Section. Far Cry 4 - FOV Slider available 00 new....

 Forum: Request/Discuss Game Solutions   Topic: Far Cry 4

 Post subject: Re: Far Cry 4
Posted: 16 May 2019, 22:00 

Replies: 169
Views: 117084


Its because the Game got updated again and again and again but apparently they never fix the FOV Slider.

But it can be fixed via hexedit - open FC64.dll look for 47 23 01 E8 63 and change it to 47 23 00 E8 63.

 Forum: Detailed Widescreen Reports   Topic: Oddworld: New 'n' Tasty

 Post subject: Re: Oddworld: New 'n' Tasty
Posted: 12 May 2019, 19:57 

Replies: 15
Views: 14524


New much easier solution via hex edit.

 Forum: Detailed Widescreen Reports   Topic: UberSoldier

 Post subject: Re: UberSoldier
Posted: 10 Apr 2019, 11:26 

Replies: 3
Views: 2311


Fixed the weapon disappear Bug when altering the FOV.

 Forum: Detailed Widescreen Reports   Topic: Assassin's Creed Chronicles: China

Posted: 26 Mar 2019, 13:17 

Replies: 12
Views: 7903


For a permanent FOV solution:

Unpack ACCGame-Win32-Shipping.exe using Steamless - https://github.com/atom0s/Steamless/releases/
Using Hex-editor replace the following bytes:
61 0B 36 3B => 61 0B 66 3B

 Forum: Request/Discuss Game Solutions   Topic: Made Man Higher FOV for 16:9?

Posted: 17 Feb 2019, 20:15 

Replies: 3
Views: 2848


change it to 00 00 E8 3F 39 8E E3 3F

 Forum: Request/Discuss Game Solutions   Topic: Far Cry 5 Eyefinity/Surround FoV

Posted: 29 Jan 2019, 07:50 

Replies: 104
Views: 110294


Yes but if the Game got updated the Offsets Number change :cry:

It should be close by the Hex String 39 8E E3 3F see the screenshot.
Attachment:
Capture.JPG
Capture.JPG [ 91.47 KiB | Viewed 2902 times ]


But i never really played this Game and i remember that someone said that this hex change created also some other problems....

 Forum: Detailed Widescreen Reports   Topic: Scrapland

 Post subject: Re: Scrapland
Posted: 22 Jan 2019, 22:23 

Replies: 10
Views: 5951


I don't use the Widescreen Tool - i hex edit the Scrap.exe

Look for AB AA AA 3F in Offset 1F6220 and change it into your des. Aspect ratio -> http://www.wsgf.org/article/common-hex-values

Attachment:
Scrapland - Aspect Ratio.JPG
Scrapland - Aspect Ratio.JPG [ 128.1 KiB | Viewed 882 times ]

 Forum: Detailed Widescreen Reports   Topic: Ori and the Blind Forest: Definitive Edition

Posted: 04 Jan 2019, 18:16 

Replies: 10
Views: 15669


3840x1080 = 4018E38E -> 8E E3 18 40
5120x1440 = 40638E39 -> 39 8E 63 40

ResHex is a great tool -> http://www.wsgf.org/forums/viewtopic.php?f=63&t=30484

 Forum: Request/Discuss Game Solutions   Topic: Psi Ops: The Mindgate Conspiracy fix FOV and Cutscenes?

Posted: 20 Dec 2018, 22:09 

Replies: 4
Views: 2343


Hex edit PsiOps.exe

Go to Offset 248C70 look for 00 00 80 BF and change it to 00 00 C0 BF

Before:
Attachment:
PsiOps 2018-12-20 22-04-28-76.jpg
PsiOps 2018-12-20 22-04-28-76.jpg [ 130.04 KiB | Viewed 2325 times ]


After:
Attachment:
PsiOps 2018-12-20 22-04-51-76.jpg
PsiOps 2018-12-20 22-04-51-76.jpg [ 129.87 KiB | Viewed 2332 times ]


Attachment:
Psi.Ops - FOV.JPG
Psi.Ops - FOV.JPG [ 82.91 KiB | Viewed 2327 times ]

 Forum: Detailed Widescreen Reports   Topic: Castle of Illusion

 Post subject: Re: Castle of Illusion
Posted: 18 Dec 2018, 20:08 

Replies: 11
Views: 8037


Uploaded a new Attachment, should work now.

 Forum: Detailed Widescreen Reports   Topic: Teenage Mutant Ninja Turtles 2: Battle Nexus

Posted: 17 Dec 2018, 15:01 

Replies: 0
Views: 2086


<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/30007/boxart.jpg"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/C" title="This score is awarded to games that have received a calculated grade of C for their widescreen suppor...
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