Mass Effect: Detailed Report

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Full Detailed Report - Mass Effect
This game is an action RPG set in space. Combat is real time with the ability to pause the action and strategize à la KOTOR. Downloadable content will be available from Bioware for this PC version. Alien interaction time.

Mass Effect

Mass Effect

Mass Effect

Mass Effect

 

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C+, 100%
Vert - is a consequential flaw

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Vert-.. pretty cheesy but not too surprising considering it started on x360. Still, i had hoped that the apperent overhaul would've resolved the issues..

thanks for getting this report out so fast.

EDIT: I thought I'd poke around the config files, but found little mention of a FOV settings, and most of those are for weapon and camera settings. I guess we'll have to wait for an official patch or maybe one of you lovely WSGF members can come up with something. Or see something that I did not.

I also registered at teh Bioware forums to make a post about this and sadly, only users that have registered their game can post in the forums. I never buy games unless they have hor+. Maybe another user can get the ball rolling.

http://masseffect.bioware.com/forums/viewforum.html?forum=127

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Damn it. I actually sent Chris Priestly a message some months ago begging them to implement Hor+ or at least make it possible to change the FOV manually. He kindly replied that my request has been forwarded to the dev team. Smile

I just found this on the official Mass Effect forum:

"Go to My Documents/Bioware (where save games and stuff are)

go into Config files

Open BioImput ini file with Notepad
locate the section [Engine.Console] and beneath it enter the line ConsoleKey=Tilde and then hit return so there is an extra space in between sections.

In game press ~ to bring up console."

So, a console, yay! Now could someone be kind enough to start digging for a command to change the FOV? Wink I won't be getting mah Mass Effect on until June 6th so I can't do it myself.

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Have you tried ... FOV 100 ... ? ... (or any FOV size you desire)

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Quote:
Have you tried

They don't have the game yet.

However I do. I feel like blaming someone so I might as well blame myself.

Default fov is 80.

The zoom level looks the same although I will not know until I do compariosn pics.

Does someone have a save game with the sniper rifle? I can update the DR today if you can get it to me.

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Changing FOV breaks the sniper rifle zoom. You get the scope view but the FOV barely changes. Zoom stepping is also broken. Please steal my screens. (FOV at 90)

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Please steal my screens.

Thanks.

Unfortunately I personally cannot endorse this as an official solution.

Changing the fov via console breaks the fov usage for anything anamorphic. Which is all the dialog and cut-scenes. It is not just that everything is zoomed out but any change in the fov during the cutscene is overridden as well. Sad

I will let the powers decide if they want to use this as the official soultion.

These shots can be compared directly to the cut-scene section in the report above.

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I take it that sniper zoom is an important gameplay element? If so, then there's probably not much point in making our official solution a hor + one that breaks sniper zoom.

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The sniper rifle zoom in is important only as far as you use a sniper rifle for your character.
But even if you don't, I don't see how it could be accepted as a good solution.
Better than nothing of course.

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"The_cranky_hermit" wrote:
I take it that sniper zoom is an important gameplay element? If so, then there's probably not much point in making our official solution a hor + one that breaks sniper zoom.

Pretty important considering one of the classes uses snipers quite often (at least, I did. So awesome).

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