Need For Speed: Underground 2

The game is based around tuning cars for street races, resuming the Need for Speed: Underground storyline.

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Support summary
Grades:-
Widescreen: 
Multi-Monitor: 
Tested Version: 
Screen change: 
Hor+
Widescreen Method: 
Hud Stretch: 
  • Stretched
Multi-monitor Method: 
Multi-monitor HUD: 
  • Stretched
Rendered cut-scenes: 
FMV cut-scenes: 
Game information
Release Date:
Tuesday, 9 November, 2004
Game status:
Setting: 
Play styles: 
Developer: 
Developer feedback: 
Solutions & Anomalies
Solution

Your game must be patched to v1.2. You will also need a cracked exe.

I. Resolution: UniWS

1) If you already launched the game, make sure to set the resolution back to 640x480.
2) Download and run UniWS.
Select Need For Speed Underground 2 in the drop-down list.
Locate the installation folder (where SPEED2.EXE is, typically C:\Program Files\EA Games\Need For Speed Underground 2).
Specify the New Resolution you wish to use and click Patch.

At this point NFSUG2 is Vert- in widescreen and multi-mon resolutions.

II. FOV: Racer_S hack

1) Download and run (link below)
2) Position the sliders according to your aspect ratio (these are rough empirical settings, feel free to refine):

16:10
X FOV: 1.25
Y FOV: 0.809

16:9
X FOV: 1.34
Y FOV: 0.79

3) Launch the game. Press Numpad * to enable the hack.

The far & near chase cameras are now Hor+. The bumper & bonnet cams would require slightly different settings but should be ok in widescreen. The rear view mirror and HUD are unaffected by the hack and just stretch.




Eyefinity / Surround Specific Solution

Same method as for widescreen.
However in multi-mon, the differences between third- and first-person cameras are so exaggerated that fixing one cam will break another. Truly unstretched, Hor+ gameplay across the board would require multiple sets of FOV values or on-the-fly adjustments, neither of which are possible with the present solution.

Roughly Hor+ FOV Hack settings for 48:10 (chase cameras):
X FOV: 2
Y FOV: 0.429
With these settings, the bonnet cam is broken (black).

Roughly Hor+ FOV Hack settings for 48:10 (bonnet & bumper cams):
X FOV: 1.69
Y FOV: 0.379
With these settings, the far chase cam is noticeably stretched.




3D Solution



Single player anomalies

Hood and chase cameras require different FOV values.
Mirrors stretch.




Multiplayer anomalies

None




3D anomalies
Comparison Screenshots
  • 4:3 Screenshot
    4:3 (FOV Hack off), far cam
  • 16:10 Screenshot
     16:10 (X FOV: 1.25 Y FOV: 0.809), far cam
  • 16:9 Screenshot
    16:9 (X FOV: 1.34 Y FOV: 0.79), far cam
  • Eyefinity / Surround Screenshot
    48:10 (X FOV: 2 Y FOV: 0.429), far cam
Expand all screenshots and resolution details
Expand all screenshots and resolution details

Submitted by scavvenjahh on 6 May, 2010 - 10:48
Updated by scavvenjahh on 30 April, 2012 - 07:56