Mirror's Edge

Be ready for loads of running, jumping, climbing and little to no weapon wielding. Make your way across the City's rooftops as a death- and gravity-defying Runner. Your agility and awareness of your environment will be your most useful resources as you try to stay alive and uncover the truth on a murder implicating your own cop sister.

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Support summary
Screen change: 

Widescreen Method: 
Hud Stretch: 
  • None

Multi-monitor Method: 
Multi-monitor HUD: 
  • Position Affects Gameplay

Ultra-Widescreen Method: 
  • Hack
Ultra-Widescreen HUD: 
  • Optimized

4k UHD Method: 
4k UHD HUD: 

Rendered cut-scenes: 
FMV cut-scenes: 
Game information
Game status:
Release Date:
Tuesday, 13 January, 2009
Tested Version:

Play styles: 

Developer feedback: 
Steam ID's: 
17410, , , ,
Engine.u.zip1.21 MB
Comparison Screenshots
  • 4:3 Screenshot
    Mirror's Edge
  • 16:10 Screenshot
    Mirror's Edge
  • 16:9 Screenshot
    Mirror's Edge
  • Eyefinity / Surround Screenshot
    Mirror's Edge
Solutions & Issues
Baseline (Widescreen) Solution & Issues

Native support.
The FOV hack by Racer_S can be used in widescreen, however it won't eliminate the letterboxing.

Ultra-Widescreen (21:9) Specific Solution & Issues

Use Flawless Widescreen to fix issues.

Alternately, open Engine.u in a hex editor and change F3 8E E3 3F to CD 90 18 40 | You can find an already edited Engine.u file with those changes here
Then edit TdInput.ini
Add the following line under [Engine.PlayerInput]
Bindings=(Name="F1",Command="FOV 120",Control=False,Shift=False,Alt=False)
(You can also use Flawless Widescreen to modify FOV)

Press F1 in-game to set the FOV to 120 degrees (change 120 to your desired FOV).

Eyefinity / Surround Specific Solution & Issues

Download the FOV hack for Mirror's Edge 1.0 and 1.01, using the link below.
It will make the game Hor+ in TripleHead, with displaced/stretched HUD and 2D elements.

Suggested FOV hack settings :
For 3840x1024 (3.75:1) - Aspect 3.75, FOV 0.012575
For 5040x1050 (4.8:1) - Aspect 4.8, FOV 0.013500
For 5x1-P + bezel (2.995:1) - Aspect 2.995, FOV 0.0089

FSAA set to 4x might cause the game to crash while using the FOV hack in TripleHead.
The main menu and all fonts will also look odd in some resolutions. If you want to change some of your settings and are unable to read the in-game display options, open this file :

\EA Games\Mirror's Edge\TdGame\Config\TdEngine.ini

and edit the following :

I found a way to run ME all maxed, including PhysX and AA 4x, at 5040x1050 (around 60 FPS) with my 3-way SLI rig, by forcing wtih Nvidia Inspector, in Mirror's Edge profile, SLI rendering mode to SLI_GPU_COUNT_ONE. Racer_S hack was also used of course. Dont forget to update game to version 1.01 (the patch includes some physX fixes).

Another option is to use FlawlessWidescreen by HaYDeN:

/!\ Do NOT edit TdInput.ini or the picture will be pillarboxed /!\ Thanks luluco250 & imusrt.

4k UHD Specific Solution & Issues

Stereoscopic-3D Solution & Issues

Expand all screenshots and resolution details
Expand all screenshots and resolution details