Bugs Bunny: Lost in Time

Bugs Bunny: Lost in Time is a Looney Tunes platform video game released for the PlayStation and Microsoft Windows in 1999. An indirect sequel, Bugs Bunny & Taz: Time Busters, was released for the same platforms in 2000. The game stars cartoon character Bugs Bunny who finds and activates a time machine (mistaking it for a carrot juice dispenser) after taking a wrong turn at Albuquerque. He ends up in Nowhere, home of a sorcerer named Merlin Munroe. Merlin then informs Bugs that he is lost in time and that he must travel through five different eras of time (spanning 21 levels in total) in order to collect clock symbols and golden carrots that will allow him to return to the present.

The objective of this game is to collect time clocks to progress through different eras via the time machine. Bugs must utilize his unique abilities to solve puzzles and defeat various enemies throughout the levels. At the end of each era, Bugs must confront and defeat a boss character to unlock the next era.
- Wikipedia

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Support summary
Support
Method
HUD
Widescreen:
Hor+
  • Hack
  • Proper
Ultra/Super-Wide:
Hor+
  • Hack
  • Optimized
Multi-Monitor:
None
4k UltraHD:
Hor+ Hack Tiny
 
Rendered Cut-Scene:
  • Hor+
FMV Cut-Scene:
  • Stretched
Game information
Game status:
Released
Release Date:
Thursday, 30 September, 1999

Tested Version: 
Retail, Demo

Play styles: 
Setting: 
Genre: 
Developer: 


Store Links: 
Comparison Screenshots
  • 4:3 Screenshot
    Bugs Bunny: Lost in Time
  • 16:9 Screenshot
    Bugs Bunny: Lost in Time
  • Super-Wide (32:9) Screenshot
    Bugs Bunny: Lost in Time
  • Eyefinity / Surround Screenshot
    Bugs Bunny: Lost in Time
Solutions & Issues
Baseline (Widescreen) Solution & Issues

Changing game resolution
Normally the game can only be opened with these resolutions:

  1. 320x240
  2. 512x384
  3. 640x480
  4. 800x600
  5. 1024x768

You can use custom resolutions by making a shortcut to "bugs.exe" (in bin folder) with these arguments:
/x - width
/y - height
/win - windowed mode
/skip_intro
/opengl - 3D acceleration mode

Alternatively you can use a hex editor (for example HxD) to change the size of the window. (it will only stretch the game without the cheat table.)
Open "BugsBunny.exe" in HxD
Let's pick 1024x768. In hex it is 00 04 00 03
Search for it and change to the resolution you want.
For example
720p - 00 05 D0 02
1080p - 80 07 38 04

Widescreen
You will need Cheat Engine.
Download the Cheat Engine table from the files available from the PC Gaming Wiki Community Files (search there) and change the Horizontal FOV. The value varies for each aspect ratio. (Default [4:3] = 144)
2560x1080 (21:9) = 50
1920x1080 (16:9) = 90
1920x1200 (16:10) = 100
You can also edit Horizontal and Vertical stretch for true widescreen. The values varies for each aspect ratio. (default Horizontal [4:3] = 50 Vertical [4:3] = 37)
16:9
H= 40 V= 37
16:10
H= 42 V= 37
There might be pop-in due to culling. Particles are still stretched.




Ultra/Super-Wide (21:9/32:9) Specific Solution & Issues



Eyefinity / Surround Specific Solution & Issues



4k UHD Specific Solution & Issues
Expand all screenshots and resolution details
Expand all screenshots and resolution details

Submitted by Anonymous on 19 February, 2018 - 17:08
Updated by Rose on 23 March, 2022 - 11:54